Expand description
A library for formatting of text or programming code snippets.
It’s primary purpose is to build an ASCII-graphical representation of the snippet with annotations.
§Example
use annotate_snippets::{Level, Renderer, Snippet};
fn main() {
let source = r#" annotations: vec![SourceAnnotation {
label: "expected struct `annotate_snippets::snippet::Slice`, found reference"
,
range: <22, 25>,"#;
let message = Level::Error.title("expected type, found `22`").snippet(
Snippet::source(source)
.line_start(26)
.origin("examples/footer.rs")
.fold(true)
.annotation(
Level::Error
.span(193..195)
.label("expected struct `annotate_snippets::snippet::Slice`, found reference"),
)
.annotation(Level::Info.span(34..50).label("while parsing this struct")),
);
let renderer = Renderer::styled();
anstream::println!("{}", renderer.render(message));
}
The crate uses a three stage process with two conversions between states:
Message --> Renderer --> impl Display
The input type - Message is a structure designed to align with likely output from any parser whose code snippet is to be annotated.
The middle structure - Renderer is a structure designed to convert a snippet into an internal structure that is designed to store the snippet data in a way that is easy to format. Renderer also handles the user-configurable formatting options, such as color, or margins.
Finally, impl Display
into a final String
output.
§features
testing-colors
- Makes Renderer::styled colors OS independent, which allows for easier testing when testing colored output. It should be added as a feature in[dev-dependencies]
, which can be done with the following command:
cargo add annotate-snippets --dev --feature testing-colors
Modules§
- The renderer for
Message
s
Structs§
- An annotation for a
Snippet
. - Primary structure provided for formatting
- A renderer for
Message
s - Structure containing the slice of text to be annotated and basic information about the location of the slice.
Enums§
- Types of annotations.