pub trait Projectable<'tcx, Prov: Provenance>: Sized + Debug {
// Required methods
fn layout(&self) -> TyAndLayout<'tcx>;
fn meta(&self) -> MemPlaceMeta<Prov>;
fn offset_with_meta<M: Machine<'tcx, Provenance = Prov>>(
&self,
offset: Size,
mode: OffsetMode,
meta: MemPlaceMeta<Prov>,
layout: TyAndLayout<'tcx>,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, Self>;
fn to_op<M: Machine<'tcx, Provenance = Prov>>(
&self,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, OpTy<'tcx, M::Provenance>>;
// Provided methods
fn len<M: Machine<'tcx, Provenance = Prov>>(
&self,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, u64> { ... }
fn offset<M: Machine<'tcx, Provenance = Prov>>(
&self,
offset: Size,
layout: TyAndLayout<'tcx>,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, Self> { ... }
fn transmute<M: Machine<'tcx, Provenance = Prov>>(
&self,
layout: TyAndLayout<'tcx>,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, Self> { ... }
}
Expand description
A thing that we can project into, and that has a layout.
Required Methods§
sourcefn layout(&self) -> TyAndLayout<'tcx>
fn layout(&self) -> TyAndLayout<'tcx>
Get the layout.
sourcefn meta(&self) -> MemPlaceMeta<Prov>
fn meta(&self) -> MemPlaceMeta<Prov>
Get the metadata of a wide value.
sourcefn offset_with_meta<M: Machine<'tcx, Provenance = Prov>>(
&self,
offset: Size,
mode: OffsetMode,
meta: MemPlaceMeta<Prov>,
layout: TyAndLayout<'tcx>,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, Self>
fn offset_with_meta<M: Machine<'tcx, Provenance = Prov>>( &self, offset: Size, mode: OffsetMode, meta: MemPlaceMeta<Prov>, layout: TyAndLayout<'tcx>, ecx: &InterpCx<'tcx, M>, ) -> InterpResult<'tcx, Self>
Offset the value by the given amount, replacing the layout and metadata.
sourcefn to_op<M: Machine<'tcx, Provenance = Prov>>(
&self,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, OpTy<'tcx, M::Provenance>>
fn to_op<M: Machine<'tcx, Provenance = Prov>>( &self, ecx: &InterpCx<'tcx, M>, ) -> InterpResult<'tcx, OpTy<'tcx, M::Provenance>>
Convert this to an OpTy
. This might be an irreversible transformation, but is useful for
reading from this thing.
Provided Methods§
sourcefn len<M: Machine<'tcx, Provenance = Prov>>(
&self,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, u64>
fn len<M: Machine<'tcx, Provenance = Prov>>( &self, ecx: &InterpCx<'tcx, M>, ) -> InterpResult<'tcx, u64>
Get the length of a slice/string/array stored here.
fn offset<M: Machine<'tcx, Provenance = Prov>>( &self, offset: Size, layout: TyAndLayout<'tcx>, ecx: &InterpCx<'tcx, M>, ) -> InterpResult<'tcx, Self>
sourcefn transmute<M: Machine<'tcx, Provenance = Prov>>(
&self,
layout: TyAndLayout<'tcx>,
ecx: &InterpCx<'tcx, M>,
) -> InterpResult<'tcx, Self>
fn transmute<M: Machine<'tcx, Provenance = Prov>>( &self, layout: TyAndLayout<'tcx>, ecx: &InterpCx<'tcx, M>, ) -> InterpResult<'tcx, Self>
This does an offset-by-zero, which is effectively a transmute. Note however that
not all transmutes are supported by all projectables – specifically, if this is an
OpTy
or ImmTy
, the new layout must have almost the same ABI as the old one
(only changing the valid_range
is allowed and turning integers into pointers).
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.